Preview of Flying the Coop: The Video Game Mystery Novel

How to Hang a Body, Level 1

A loud bang echoes from the hill, and half a second later an oversize dead body shoots through the air, arms flapping, and splats against the beach house’s upstairs window, smashing the glass, then falls to the street below.


Three large virtual cannon are being maneuvered for position, a little to the left, a little to the right, then up slightly, then back a foot.

One is positioned on Beach Way just down from the Wangs’ house, a second is on the opposite side, on the beach, and the third is halfway up the hill toward the minimart.

That final one is the most difficult to aim: move a little up or down the hill and you have to re-aim altogether . . .

There is little concern over the wind, though, given the nature of the ammunition, and soon all three avatars report ready to fire.

“Let ’er rip, Eric,” the Lester avatar commands.

A loud bang echoes from the hill, and half a second later an oversize dead body shoots through the air, arms flapping, and splats against the beach house’s upstairs window, smashing the glass, then falls to the street below.

“Next!” the Les avatar shouts, and a second overweight dead body, this one from the beach, soars into the sky. Limbs waving, it climbs, arches, and falls straight down, just narrowly missing the pigeon coop and splatting on the ground in front of Les’s cannon.

Now Les fires and a third large dead body bursts into the sky,
smashing into and demolishing the coop and continuing its flight out toward the water.

“Damn. Too much powder that time,” Les says. Then adds: “What the heck, fire at will!”

And the sky is quickly filled with a steady bombardment of large, arm-flapping dead bodies, splatting on and around the beach house, a barrage that continues with a vengeance long after the final vestiges of the pigeon coop are knocked off the roof . . .

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Video Game Mystery



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Check out early previews of Clouded Ambitions. the coming sequel to Flying the Coop:



Woeful WasteWorld: Within a hundred miles of Transylvania, the zombies were replaced by vampires and occasional werewolves. These new obstacles didn't come in the numbers the zombies had, but if Bernard hadn't been ready (he had already been killed and re-spawned several times), he wouldn't have made it this far. You see, vampires being dead, after all, were not easy to kill—until you learned to buy silver bullets.



It was getting late as Patricia and Chen made their way out of the mall, but Patricia had promised to find some sightseeing for Chen. Walking to their rental car, she took out a list of sights O’Brian had given her, hoping to find somewhere worth stopping on the way back to the Pendrite.



"Wo zhende buliaojie tade zhao ben (I really don’t understand the story),” Guo Shangzhen complained, and judging by the agreeing murmur echoing through the room, his colleagues were equally confused. Oh, the project was intriguing. They were creating rooms and halls, as they would be for any video game project, but the plans called for novel features—audio and temperature sensors, as well as cameras built into the ceilings, the walls, and even the floors in some places.

Read more.


Clouded Ambitions' Preview 4: The Case of the Cleavered Clerk, a Video Game

Aaahhh, the need to come up with new game scenarios! Pressure starts from the market, then progresses to Level 2, where investors and bankers demand explanation for balance sheets that look like a losing game of Space Invaders.

Read more.